Cartoon Sample 1

Hello,

It’s been a while. The holiday season and projects galore have been keeping me away from ye old blog. However, I am now finding time to start posting some of my projects for the internet world to view. Lots of great stuff coming down the pike. Keeps me busy, but keeps me creative.

This particular sample is of a cartoon I had the pleasure making for AIMS Educational Foundation. This goes with an educational video regarding Archimedes’ Principle. This video aims to help explain what Archimedes’ Principle is in layman’s terms. So, Archimedes sets to chiseling out the technical words in favor of words that make more sense to the average student… like me. 😉

I used Adobe After Effects to create this and didn’t use any bells or whistles. I did it the old fashioned way…. I drew each frame out and synched them using pencil and paper on a light board. I know, so techie, right? I’ve found for cartooning there is nothing like the tried and true. It turns out more fluid and the artist ends up having much more control over the animation and spends less time fighting the interface of your animation program.

 

Cartoon Sketch Sequence
Here is a section of the walk cycle in sketch form. I put all of these (approximately 40 cells) into After Effects and tweaked in Photoshop to make it as smooth as possible.

 

I then scanned the drawings into Adobe Illustrator to ink and color the frames.

I also created the sound effects using Garageband and Adobe Audition. The chisel sound was the only toughie. I ended up using two variations of a clave sample and effects loop of a chisel breaking ice; blended them together in Audition and came out with a satisfactory chisel sound.

Here is the cartoon sample.

Enjoy!

 

 

I’ll be back with some samplings in the near future.

Till then…

David (Cali Dingo)

 

 

 

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